Proud member of the echo chamber
Artificial intelligence, Computer hardware, Game controllers, games, gaming, Human–computer interaction, intuitive motion-sensitive controller, Kinect, leader, Microsoft, mobile phones, Nintendo, persistent online game, Playsta, Playstation 3, Product Release, PS3, social games, social player, Sony, Speech recognition, the New York Times, Webcams, Wii, Zynga
A similar perspective on gaming from the New York Times.